ミウラ モトキ   MIURA, Motoki
  三浦 元喜
   所属   千葉工業大学  工学部 情報通信システム工学科
   千葉工業大学  工学研究科 工学専攻
   千葉工業大学  工学研究科 情報通信システム工学専攻
   職種   教授
言語種別 日本語
発行・発表の年月 2023/09/02
形態種別 その他
標題 プログラミング言語タイピングゲームにおける打鍵とコード理解の相関分析
執筆形態 共著
掲載誌名 日本デジタルゲーム学会 夏季研究発表大会 予稿集
掲載区分国内
出版社・発行元 一般社団法人 日本デジタルゲーム学会
巻・号・頁 2023(0),29-34頁
著者・共著者 中田 豊久, 三浦 元喜
概要 In this study, we analyzed the features for judging whether a player understands the program he/she is typing based on keystroke information such as typed keys and their times in a program typing game. The results showed that (1) the average typing speed during a typing game can be used to separate the understanding from the non-understanding with about 70% accuracy, (2) a machine learning model using the relative interval time normalized from 0 to 1 for each individual can be used to classify with about 80% accuracy, and (3) the features that machine learning discovered were that people who understand the program type line breaks relatively slower than other keys. We further analyzed whether these characteristics appeared as understanding of the program increased, or whether they were inherent characteristics of the user, and found that they appeared from the beginning of the program class. We can infer that some kind of programming background influences the keystrokes.
DOI 10.57518/digrajprocsummer.2023.0_29
NAID 1390860919496944896